Inspired by the masterpiece paintings from the past centuries.Ī thick atmosphere that will make you feel on-edge throughout the whole game. Features:Ī psychedelic horror game where each turn of the camera may change the look of your surroundings.ĭeep insight into the madness that entwines a human being. Heavily inspired by the masterpiece paintings from the past centuries, and the architecture and décor from the XIX century, Layers of Fear is a truly unique experience on the market. The game has been developed in Unity Engine, presenting an uncanny focus on detail and visual aesthetics. The thick atmosphere will keep you on edge at all times, building the mood layer by layer. Traverse the vision-induced, constantly shifting house full of supernatural phenomena, where each move of the camera may change the environment, and discover the true motive of the artist. You will learn the dark story of his past while gathering carefully crafted personal items that can be found in the game. Another stunning feature is the incredible soundtrack and its audio, which is powerful and emotional as well is it is immersive, so that is my verdict: Audio/soundtrack: 9.5 Graphics/level design: 9.5 Story/plot: 9 Gameplay: 7.5 Fun/immersion/atmosphere: 10 Overall score: 9.Layers of Fear is a psychological horror game about a madness-engulfed, insane painter, striving to create the work of his life. I could say that this game tried to so hard to reach a masterpiece standard that the developers excitement were a little above their own expectations. What holds the game to score a 10 from me is the fact that it has a fast pacing, it could be a little slower with more puzzles and gameplay elements to slow it down a little, because it contains almost 5 or 6 hours of length, and it could certainly feel more terrifying and bigger if some scare jumps could be swapped by more challenges and medium-hard puzzle solving into it. That is the game you will get! Layers of Fear shows why the survival horrors (with no guns) are so important to the industry, when it attempts to show that games can be immersive and truly inspiring as an art form, and this one succeeds on that. Demo, then you add a little of Outlast feeling with more polished visuals and with a better and unique story, at the same level of Amnesia: the dark descent. Demo, then you add a little of Outlast feeling with more polished visuals and with a better Imagine a game totally based on Silent Hills P.T. Imagine a game totally based on Silent Hills P.T. great in theory, just contains something too distracting to make it enjoyable. On Xbox One it's a bit like having a Lamborghini with a decomposing corpse in the back seat. so if framerate isn't an issue on your platform, I'd highly recommend it. I love the concept, the music and sound design are on point. That being said, graphics not withstanding, this game seems amazing. There's also noticeable input lag (a delay from the time you move the stick to the time your character moves). It's a tough to be scared by a visual-horror game when everything is so obscured by motion-blur you can't tell whats going on. I'm far from a framerate snob, and I'm absolutely OK with sub-PC performance, but it is so bad in this game that you can actually see tracers and artifacting (I'd guess it averages about 15fps). which is a bit ironic since it's a visual-horror game about an artist. which is a bit ironic since it's a visual-horror game The framerate and graphics for this game is inexcusable (I'm playing on the Xbox One). The framerate and graphics for this game is inexcusable (I'm playing on the Xbox One). Layers of Fears Gets a June Release Date and a Slight Name Change 1 Matt Lorrigan Monday, FebruBloober Team has announced that Layers of Fears is launching on Xbox Series XS in.
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